comment by Mattyp (U8926)
posted 1 minute ago
So they make it far far easier to win but don't nullify the skill aspect of the game... got yah, cause the makes sense.
And you are picking one specific example of one vs one in a game that is built around teaming and squads to try and show that player skills are game changing. They do give a player a boost, however that's their
What was the rest of his squad using?
Cause when picking his character he should have thought of that
Where are his squad?
Was it earlier on in the game or has it just happened, if so then pathfinder team mates were probably the ones who could have dealt with bloodhound.
What weapons and armour are they both using?
Can pathfinder use his grapple to get into a position he can't be shot at and wait out bloodhound beast mode.
Add to the fact that if the person using pathfinder had decided to use either wraith or mirage they could easily use their abilities to buy enough time to heal themselves or avoid bloodhound until his skull wore off and so your argument that they make it far far easier to win (AND THUS NULLIFY PLAYERS SKILLS AND ABILITIES) is just flat out wrong as lots of other in game situations have already ha a much larger impact on things.
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What do you want me to do list every example i can think off......How many examples do you need to make my point valid. And you cannot dispense my point by simply saying "yeah but what if they were not those chracters" I gave a very plausible scenario of the end of the game and how it can be massively advantageous to be one chracter and not the other.
Please quote me where I have said it nullifies players skill? cos you keep saying thats what I have said on numerous occasions.
You killed your own argument when you admitted that you save abilities for the end of the game, cos it can give an edge, it can be the difference between losing a game and winning.
Like i said it can give you an advantage and bridge the skill gap.... Like i said at the end of the game ie the most crucial, being a certain character over another can be a massive advantage.
Thats not what I like, I would prefer it to be down to gunplay and player skill. Not what ability that guys character has that is left. You dont, thats fine I havent said I was right and you were wrong at any point, its what you prefer.
When th wife and my play split screen then playing a BR type game is pretty much a no go.
One of you does and you are stuck using half a stern while the other watches.
Probably the reason why I haven't really taken to BR type games, however there is just something I'm finding enjoyable about Apex.
There needs to be a little balancing but all in all for a free game at launch they have done a very good job
comment by Mike (U1170)
posted 9 minutes ago
There needs to be something else you can do, or stick around for, when you die.
I got bored way before I had chance to get good at it, because of repeatedly dying early on and going back to the lobby, starting a new game, parachuting down again. Spent more time parachuting than playing the game
Appreciate it's not like that if you get good at it.
Just prefer normal styles of games like Battlefield etc.
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Two ways to look at it Mike, if you go to more obscure places you will last longer and rank up better as you will place higher. However if jump into hotzones at the start it will give you practice to get better at quick looting, learning the buildings and killlng players... Sure you will die a helluva lot more but you will get better. Once you have got better you can start being a bit more tactical in where you and your squad drop.
Personally me and my squad have about 5/6 different places that are faves that we know the layout like the back of our hands, we will always go there first take out who is there and gear up and then play it by ear.
You just got practice practice practice. BR is so much easier if you already know the layout of where you are going to go or head to.... things like tree cover, buildings, how common an area is for teams to stay put in etc....
I've already explained to you how you saying they make the game far far easier is the same as saying they nullify played skill and ability. That's what making something far far easier does.
Also saving you abilities to the end is just as much about using them to counter other player abilities as it is to use them for your own benefit in order to give you an advantage.
One of you does and you are stuck using half a stern while the other watches*
One of you dies and you are stuck using half a screen while the other watches...
comment by Mattyp (U8926)
posted 33 seconds ago
I've already explained to you how you saying they make the game far far easier is the same as saying they nullify played skill and ability. That's what making something far far easier does.
Also saving you abilities to the end is just as much about using them to counter other player abilities as it is to use them for your own benefit in order to give you an advantage.
----------------------------------------------------------------------
then sorry chief but you dont know the meaning of nullify.
As I said if the last player is a pathfinder and I am Bloodhound 9/10 im gonna win cos of my abilities. Happened a few times already. Also one of the main reasons that Bloodhound is the most used player in the game (followed in 2nd by Bangalore)
like I said we have differing opinions. I prefer to have the skill down to gunplay and not special abilities determine the game, each to their own.
Again special abilities don't determine the game. And nullify is a perfectly acceptable word to use as when you make things easier, as you claim you automatically good the skill set of the other player.
In your example you overlook the fact that all sorts of other things have happened in the game up until that point which has lead to a situation where they are the last two players. They haven't just jumped into a small circle and are now having at it.
Simply put it's not a valid example because you overlook so much, you are trying to make a point but your point is moo (no thats not a typo look up the concept of moo if you don't know what it means)
comment by Mattyp (U8926)
posted 1 minute ago
Again special abilities don't determine the game. And nullify is a perfectly acceptable word to use as when you make things easier, as you claim you automatically good the skill set of the other player.
In your example you overlook the fact that all sorts of other things have happened in the game up until that point which has lead to a situation where they are the last two players. They haven't just jumped into a small circle and are now having at it.
Simply put it's not a valid example because you overlook so much, you are trying to make a point but your point is moo (no thats not a typo look up the concept of moo if you don't know what it means)
----------------------------------------------------------------------
Nullify: invalidate. make legally null and void.
Yes I have ignored previous parts of the game out, which is why i said when it gets to the latter stages of the game abilities should be NULLYFIED as this is the most crucial part of the game and where abilities can be most useful. IMO.
Its a valid example that I have used cos its one that I have come across a few times already. I have literally been the last player alive against a Pathfinder a few times. If i could choose any character that I would rather be up against (as a Bloodhound) it would be a pathfinder, every day of the week. I think you would be the same even if your pride wouldnt let you admit it.
Why is the Bloodhound the most used character in the game? Is it due to how the player looks or is it down to his abilities?!
Be honest now.......
does a pathfinder still have a chance of course he does hence why it DOESN'T NULLIFY SKILL but with my abilities it swings in my favour. and it would be the same vice versa.
He isn't the most used character in game though is he.
Lifeline and Bangalore are far more used and a far more common sight in game, so once again - moo.
And what you actually mean is you have found yourself in the circle with a squad which includes pathfinder in it.
That because he is a useful character who when used properly can be quite good.
comment by Mattyp (U8926)
posted 1 minute ago
He isn't the most used character in game though is he.
Lifeline and Bangalore are far more used and a far more common sight in game, so once again - moo.
And what you actually mean is you have found yourself in the circle with a squad which includes pathfinder in it.
That because he is a useful character who when used properly can be quite good.
----------------------------------------------------------------------
yes he is, followed by Bangalore, something that Respawn said they need to look into to try and balance.
No I couldn't tell you how many times I have had a squad that contained a pathfinder at the end.... loads and loads I would assume. Im talking about 1v1 left, me vs pathfinder I have had this happen at least 4/5 times.. AT LEAST.
I aint arguin with you anymore if you dont think that a Bloodhound in a 1v1 fight doesnt hold an advantage over a Pathfinder towards the end of the game then there is no point. Anyone who has played the game enough will know what Im talking about.
But even id havent played the game much I will state here and let them make up their own minds.
Bloodhound :
passive ability : You can see the tracks left behind by players
tactical ability : can see enemies and traps through walls (see what way they are facing and moving etc.
Ultimate ability: Screen goes greyish and players are highlighted in red and your movement speed increases a fair bit.
Pathfinder: passive ability: can see where the next circle is gonna be
Tactical ability: grapple hook
Ultimate ability: creates a zipline for the team to use.
I know which ones abilities I would like to have come the end of the game.
If you could choose which abilities would you rather have at the end of the game which would it be? which would make it easier to kill the final player with?
You can keep coming back to your invalid point and I'll keep telling you it's moo.
And bloodhound only has the advantage if the player can use their ability properly and pathfinder doesn't use his.
You talk about it being the last part of the game yet you gleefully overlook the fact of what preceeds the final small circle.
Again you don't just find yourself in a small circle facing off against pathfinder, you come up against his squad and the last member you might have been facing or killed last was pathfinder.
Sorry but 1vs1 doesn't happen, you end up fighting a final battle against squads of 3 or 2 with it sometimes ending up as one v one in the final few seconds.
This idea the you are paying that it's just the final two of you left in a small circle where abilities rule just doesn't happen and it's far more down to the individual players
Not bad - not my cup of tea. Ttk is way to high for me. Nice movement though and some nice ideas
Yeah, I’d like to see some adjustments done to damage, however all things considered I don’t think it’s the damage so much as it is the armour what’s the problem.
White or no armour seems pretty fair in terms of ttk
But purple armour seems way too high and the damage you have to do to drop them can be an issue.
Agree with the ttk, ranged combat doesn't quite match up with other br titles.
I concede my point more now matty the longer it's been out the better players and teams u come up against.
The specials are not my cup of tea but players now how to use them right now as the noobs have either dropped out or learning. I just thought I was OP at first but less so now.
It's very quick to play tho..constantly 100mph and it does do a lot of things very well.
Will it kill fortnite? Toughie.. It will need more work and content but it is doing extremely well numbers wise
Orange I think it's gonna take quite a few. The one thing that I hated about Fortnite was the building aspect and many people I spoke to felt the same. This I think sits nicely in the middle of 3 big games (pubg,overwatch and Fortnite), don't think it's gonna hurt Fortnite much, but is a nice option. Although I'm a pubg man I think o will drop into this every few days for a change of pace and hopefully it becomes more balanced as I did like the Titanfall 2 no.
Fortnite will probably barely feel it.
Apex has had a cracking launch but if it wants to maintain its numbers it needs to make some game play changes and then needs to make sure the game stays fresh, the map itself is quite small and that does help game play, but I’ve already found myself getting a little bored with landing into the same locations after a few times.
I’d rather they go about giving us a new map rather than expanding this one as a bigger map probably wouldn’t work with this game.
I'd personally much rather get a Titanfall 3 than this. Fair play to them though if Apex Legends becomes a big hit.
Apparently the battlepack will be out tomorrow with new legends etc..
He is okay I suppose kind of like a cross between Bangalore and a selfish version of Lifeline.
He ain't great, but I suppose he is good for players who want the healing of lifeline but dont want to play as her
He's perfect for my style. Sometimes I find people are running off too much and I'm able to still keep up the pace and even arrive very timely in combat situations.
What platform are you playing it on Matttyp? Have you got a squad?
PS4
And I have a squad, I am unsure I’d enjoy the game anywhere near as much if I didnt
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Apex Legends
Page 2 of 3
posted on 12/2/19
comment by Mattyp (U8926)
posted 1 minute ago
So they make it far far easier to win but don't nullify the skill aspect of the game... got yah, cause the makes sense.
And you are picking one specific example of one vs one in a game that is built around teaming and squads to try and show that player skills are game changing. They do give a player a boost, however that's their
What was the rest of his squad using?
Cause when picking his character he should have thought of that
Where are his squad?
Was it earlier on in the game or has it just happened, if so then pathfinder team mates were probably the ones who could have dealt with bloodhound.
What weapons and armour are they both using?
Can pathfinder use his grapple to get into a position he can't be shot at and wait out bloodhound beast mode.
Add to the fact that if the person using pathfinder had decided to use either wraith or mirage they could easily use their abilities to buy enough time to heal themselves or avoid bloodhound until his skull wore off and so your argument that they make it far far easier to win (AND THUS NULLIFY PLAYERS SKILLS AND ABILITIES) is just flat out wrong as lots of other in game situations have already ha a much larger impact on things.
----------------------------------------------------------------------
What do you want me to do list every example i can think off......How many examples do you need to make my point valid. And you cannot dispense my point by simply saying "yeah but what if they were not those chracters" I gave a very plausible scenario of the end of the game and how it can be massively advantageous to be one chracter and not the other.
Please quote me where I have said it nullifies players skill? cos you keep saying thats what I have said on numerous occasions.
You killed your own argument when you admitted that you save abilities for the end of the game, cos it can give an edge, it can be the difference between losing a game and winning.
Like i said it can give you an advantage and bridge the skill gap.... Like i said at the end of the game ie the most crucial, being a certain character over another can be a massive advantage.
Thats not what I like, I would prefer it to be down to gunplay and player skill. Not what ability that guys character has that is left. You dont, thats fine I havent said I was right and you were wrong at any point, its what you prefer.
posted on 12/2/19
When th wife and my play split screen then playing a BR type game is pretty much a no go.
One of you does and you are stuck using half a stern while the other watches.
Probably the reason why I haven't really taken to BR type games, however there is just something I'm finding enjoyable about Apex.
There needs to be a little balancing but all in all for a free game at launch they have done a very good job
posted on 12/2/19
comment by Mike (U1170)
posted 9 minutes ago
There needs to be something else you can do, or stick around for, when you die.
I got bored way before I had chance to get good at it, because of repeatedly dying early on and going back to the lobby, starting a new game, parachuting down again. Spent more time parachuting than playing the game
Appreciate it's not like that if you get good at it.
Just prefer normal styles of games like Battlefield etc.
----------------------------------------------------------------------
Two ways to look at it Mike, if you go to more obscure places you will last longer and rank up better as you will place higher. However if jump into hotzones at the start it will give you practice to get better at quick looting, learning the buildings and killlng players... Sure you will die a helluva lot more but you will get better. Once you have got better you can start being a bit more tactical in where you and your squad drop.
Personally me and my squad have about 5/6 different places that are faves that we know the layout like the back of our hands, we will always go there first take out who is there and gear up and then play it by ear.
You just got practice practice practice. BR is so much easier if you already know the layout of where you are going to go or head to.... things like tree cover, buildings, how common an area is for teams to stay put in etc....
posted on 12/2/19
I've already explained to you how you saying they make the game far far easier is the same as saying they nullify played skill and ability. That's what making something far far easier does.
Also saving you abilities to the end is just as much about using them to counter other player abilities as it is to use them for your own benefit in order to give you an advantage.
posted on 12/2/19
One of you does and you are stuck using half a stern while the other watches*
One of you dies and you are stuck using half a screen while the other watches...
posted on 12/2/19
comment by Mattyp (U8926)
posted 33 seconds ago
I've already explained to you how you saying they make the game far far easier is the same as saying they nullify played skill and ability. That's what making something far far easier does.
Also saving you abilities to the end is just as much about using them to counter other player abilities as it is to use them for your own benefit in order to give you an advantage.
----------------------------------------------------------------------
then sorry chief but you dont know the meaning of nullify.
As I said if the last player is a pathfinder and I am Bloodhound 9/10 im gonna win cos of my abilities. Happened a few times already. Also one of the main reasons that Bloodhound is the most used player in the game (followed in 2nd by Bangalore)
like I said we have differing opinions. I prefer to have the skill down to gunplay and not special abilities determine the game, each to their own.
posted on 12/2/19
Again special abilities don't determine the game. And nullify is a perfectly acceptable word to use as when you make things easier, as you claim you automatically good the skill set of the other player.
In your example you overlook the fact that all sorts of other things have happened in the game up until that point which has lead to a situation where they are the last two players. They haven't just jumped into a small circle and are now having at it.
Simply put it's not a valid example because you overlook so much, you are trying to make a point but your point is moo (no thats not a typo look up the concept of moo if you don't know what it means)
posted on 12/2/19
Null the skill set*
posted on 12/2/19
comment by Mattyp (U8926)
posted 1 minute ago
Again special abilities don't determine the game. And nullify is a perfectly acceptable word to use as when you make things easier, as you claim you automatically good the skill set of the other player.
In your example you overlook the fact that all sorts of other things have happened in the game up until that point which has lead to a situation where they are the last two players. They haven't just jumped into a small circle and are now having at it.
Simply put it's not a valid example because you overlook so much, you are trying to make a point but your point is moo (no thats not a typo look up the concept of moo if you don't know what it means)
----------------------------------------------------------------------
Nullify: invalidate. make legally null and void.
Yes I have ignored previous parts of the game out, which is why i said when it gets to the latter stages of the game abilities should be NULLYFIED as this is the most crucial part of the game and where abilities can be most useful. IMO.
Its a valid example that I have used cos its one that I have come across a few times already. I have literally been the last player alive against a Pathfinder a few times. If i could choose any character that I would rather be up against (as a Bloodhound) it would be a pathfinder, every day of the week. I think you would be the same even if your pride wouldnt let you admit it.
Why is the Bloodhound the most used character in the game? Is it due to how the player looks or is it down to his abilities?!
Be honest now.......
posted on 12/2/19
does a pathfinder still have a chance of course he does hence why it DOESN'T NULLIFY SKILL but with my abilities it swings in my favour. and it would be the same vice versa.
posted on 12/2/19
He isn't the most used character in game though is he.
Lifeline and Bangalore are far more used and a far more common sight in game, so once again - moo.
And what you actually mean is you have found yourself in the circle with a squad which includes pathfinder in it.
That because he is a useful character who when used properly can be quite good.
posted on 12/2/19
comment by Mattyp (U8926)
posted 1 minute ago
He isn't the most used character in game though is he.
Lifeline and Bangalore are far more used and a far more common sight in game, so once again - moo.
And what you actually mean is you have found yourself in the circle with a squad which includes pathfinder in it.
That because he is a useful character who when used properly can be quite good.
----------------------------------------------------------------------
yes he is, followed by Bangalore, something that Respawn said they need to look into to try and balance.
No I couldn't tell you how many times I have had a squad that contained a pathfinder at the end.... loads and loads I would assume. Im talking about 1v1 left, me vs pathfinder I have had this happen at least 4/5 times.. AT LEAST.
I aint arguin with you anymore if you dont think that a Bloodhound in a 1v1 fight doesnt hold an advantage over a Pathfinder towards the end of the game then there is no point. Anyone who has played the game enough will know what Im talking about.
But even id havent played the game much I will state here and let them make up their own minds.
Bloodhound :
passive ability : You can see the tracks left behind by players
tactical ability : can see enemies and traps through walls (see what way they are facing and moving etc.
Ultimate ability: Screen goes greyish and players are highlighted in red and your movement speed increases a fair bit.
Pathfinder: passive ability: can see where the next circle is gonna be
Tactical ability: grapple hook
Ultimate ability: creates a zipline for the team to use.
I know which ones abilities I would like to have come the end of the game.
If you could choose which abilities would you rather have at the end of the game which would it be? which would make it easier to kill the final player with?
posted on 12/2/19
You can keep coming back to your invalid point and I'll keep telling you it's moo.
And bloodhound only has the advantage if the player can use their ability properly and pathfinder doesn't use his.
You talk about it being the last part of the game yet you gleefully overlook the fact of what preceeds the final small circle.
Again you don't just find yourself in a small circle facing off against pathfinder, you come up against his squad and the last member you might have been facing or killed last was pathfinder.
Sorry but 1vs1 doesn't happen, you end up fighting a final battle against squads of 3 or 2 with it sometimes ending up as one v one in the final few seconds.
This idea the you are paying that it's just the final two of you left in a small circle where abilities rule just doesn't happen and it's far more down to the individual players
posted on 15/2/19
Poor man's Fortnite !!
posted on 15/2/19
Not bad - not my cup of tea. Ttk is way to high for me. Nice movement though and some nice ideas
posted on 15/2/19
Yeah, I’d like to see some adjustments done to damage, however all things considered I don’t think it’s the damage so much as it is the armour what’s the problem.
White or no armour seems pretty fair in terms of ttk
But purple armour seems way too high and the damage you have to do to drop them can be an issue.
posted on 15/2/19
Agree with the ttk, ranged combat doesn't quite match up with other br titles.
I concede my point more now matty the longer it's been out the better players and teams u come up against.
The specials are not my cup of tea but players now how to use them right now as the noobs have either dropped out or learning. I just thought I was OP at first but less so now.
It's very quick to play tho..constantly 100mph and it does do a lot of things very well.
Will it kill fortnite? Toughie.. It will need more work and content but it is doing extremely well numbers wise
posted on 15/2/19
Orange I think it's gonna take quite a few. The one thing that I hated about Fortnite was the building aspect and many people I spoke to felt the same. This I think sits nicely in the middle of 3 big games (pubg,overwatch and Fortnite), don't think it's gonna hurt Fortnite much, but is a nice option. Although I'm a pubg man I think o will drop into this every few days for a change of pace and hopefully it becomes more balanced as I did like the Titanfall 2 no.
posted on 16/2/19
Fortnite will probably barely feel it.
Apex has had a cracking launch but if it wants to maintain its numbers it needs to make some game play changes and then needs to make sure the game stays fresh, the map itself is quite small and that does help game play, but I’ve already found myself getting a little bored with landing into the same locations after a few times.
I’d rather they go about giving us a new map rather than expanding this one as a bigger map probably wouldn’t work with this game.
posted on 19/2/19
I'd personally much rather get a Titanfall 3 than this. Fair play to them though if Apex Legends becomes a big hit.
posted on 11/3/19
Apparently the battlepack will be out tomorrow with new legends etc..
posted on 20/3/19
New Legend!
posted on 21/3/19
He is okay I suppose kind of like a cross between Bangalore and a selfish version of Lifeline.
He ain't great, but I suppose he is good for players who want the healing of lifeline but dont want to play as her
posted on 22/3/19
He's perfect for my style. Sometimes I find people are running off too much and I'm able to still keep up the pace and even arrive very timely in combat situations.
What platform are you playing it on Matttyp? Have you got a squad?
posted on 24/3/19
PS4
And I have a squad, I am unsure I’d enjoy the game anywhere near as much if I didnt
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