Played a resident evil demo on the playstation when i was younger, the controls seemed awful so I never played it again.
Hope this helps
Comment deleted by Site Moderator
I agree with the sentiments of this article.
Comment deleted by Site Moderator
The idea of turning things into a more action orientated game has ruined a lot of franchises, I for one am a little miffed at the fact that Dead Space 3 has gone down the same roiute and been built with more action and so players can play a co-op campaign.
I would not solely blame people that blindly buy the next installment for COD every year for this change in games (Although they are a major influence).
EzioTyke (U2737)
I agree, I wasn't necessarily blaming the COD buyers solely for this, I more meant the generation of Video games in general. I think the COD worshipping as an example though sums this problem up perfectly though.
People still play CoD? I thought they'd killed off all their customers with numerous crap games?
Their fanboys must be worse than Apple fanboys...
Christhegunner, I see a number of reasons why a lot of games have gone the way of less thinking more explosions, in my opinion the two main reasons are:
1)The game industry has changed a lot. When it comes to making games it is now a lot more based on cash made rather than metacritic/review scores. Noone is really willing to try and take a chance on something different as the main offices are only looking at the bottom figure of units sold. Any game nowadays that dosent sell in multi millions is classed as a flop by the company and will have no chance of a sequel or follow up being written (e.g. Enslaved, Binary Domain, MAG, Prototype 2, etc).
2. People are getting dumber and more impatient. I probably sound like a moaning old bloke here but look around you and see that we are living in a world where the majority of people want everythig given to them on a plate. Find something too hard....pftt they cant be bothered to try and figure it out, the thing needs to be done as easy as possible and with as little hassle. Need more proof, look at the list of people you have met while online and see their list of achievements/ trophies and I will bet that a number of them have not got the ones that you are awarded for finishing the game (or maybe even one of the first few levels for that matter).
Great article mr OP, couldnt agree more.
Go buy Demon Souls if you havent already - should restore a little faith in the industry.
Ezio Tyke you are also very correct sir, but give it another few years and bedroom programming will be back with a bang, we are on the verge of AAA class games being produced by small companies/individuals with fantastic new tools coming out removing a lot of the expensive time consuming thing that made games all about the money
Have to say I agree. Lots of little things make huge differences. I.E ammo- its everywhere in the new games, before you'd be happy with a few bullets every once in a while.
The new demo was awful. I did enjoy 5 a bit though as my girlfriend loved to play with me. I remember how terrified she was when the dude with the chainsaw turned up
The series isn't what it was and never will be again. If its a survival horror you want- I suggest 'the last of us' once its out. Looks solid, and made by naughty dog too- can't lose
If its a survival horror you want- I suggest 'the last of us' once its out. Looks solid, and made by naughty dog too- can't lose
----------------------------------------------------------------------------
Had to laugh at that as you have reccomended a game to Xbox users thats going to be a PS3 exclusive
Facked it up
The 4th game gave me the willies
Dead Space are awesome games, capture that Res evil vibe/isolation
Alan wake wasn't too bad, got a little repetitive half way through though, on nightmare mode you didn't get checkpoints or hardly had any ammo.
For survival horror, Alan wake was superb.I actually thought the opposite of you though greg,, that the opening half was repetetive, and then it turned brilliant in the second half with ridiculous set peices and a fantastic pacing to the story.
I dislike set pieces with a passion in gaming. The end.
I don't really understand how you can 'hate' set pieces in games?
A set peice refers to anything that happens outside of the normal rules of a game, as a one time event, i.e they add variety and they allow something unexpected to happen.
An effective survival horror game couldn't exist without set pieces, as these add unexpected moments. What made Resident Evil 3 so tense, for example, was the knowledge that the Nemesis could appear at any moment as his entrances were all set peices, and didn't apply to the normal rules of the game, for example he could break down doors or smash through windows.
It's very simple really. While adding "variety" as you put it they are basically putting the gamer on a rail and saying "sure we gave you the freedom to do what you like up to now but you have to do this now. Oh and by the way we're completely limiting your controls and movement/vision."
The Nemesis entrance is not a set piece IMO. It's a cut scene. A set piece is something akin to the latest Ghost Recon when you, at one point, rescue a hostage from a bin and have to guide him to safety while taking down an army basically. The set piece repeats exactly the same way as it is impossible to complete the first few times yet you are powerless to help or see what your teammates are struggling with as you are given 20% of a field of vision. Which also means your teammates are struggling with the same thing.
That's why I dislike them with a passion.
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Damn you 'Call of Duty generation'
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posted on 2/10/12
Played a resident evil demo on the playstation when i was younger, the controls seemed awful so I never played it again.
Hope this helps
posted on 2/10/12
Comment deleted by Site Moderator
posted on 2/10/12
I agree with the sentiments of this article.
posted on 2/10/12
Comment deleted by Site Moderator
posted on 2/10/12
The idea of turning things into a more action orientated game has ruined a lot of franchises, I for one am a little miffed at the fact that Dead Space 3 has gone down the same roiute and been built with more action and so players can play a co-op campaign.
I would not solely blame people that blindly buy the next installment for COD every year for this change in games (Although they are a major influence).
posted on 2/10/12
EzioTyke (U2737)
I agree, I wasn't necessarily blaming the COD buyers solely for this, I more meant the generation of Video games in general. I think the COD worshipping as an example though sums this problem up perfectly though.
posted on 2/10/12
People still play CoD? I thought they'd killed off all their customers with numerous crap games?
Their fanboys must be worse than Apple fanboys...
posted on 2/10/12
Christhegunner, I see a number of reasons why a lot of games have gone the way of less thinking more explosions, in my opinion the two main reasons are:
1)The game industry has changed a lot. When it comes to making games it is now a lot more based on cash made rather than metacritic/review scores. Noone is really willing to try and take a chance on something different as the main offices are only looking at the bottom figure of units sold. Any game nowadays that dosent sell in multi millions is classed as a flop by the company and will have no chance of a sequel or follow up being written (e.g. Enslaved, Binary Domain, MAG, Prototype 2, etc).
2. People are getting dumber and more impatient. I probably sound like a moaning old bloke here but look around you and see that we are living in a world where the majority of people want everythig given to them on a plate. Find something too hard....pftt they cant be bothered to try and figure it out, the thing needs to be done as easy as possible and with as little hassle. Need more proof, look at the list of people you have met while online and see their list of achievements/ trophies and I will bet that a number of them have not got the ones that you are awarded for finishing the game (or maybe even one of the first few levels for that matter).
posted on 2/10/12
Great article mr OP, couldnt agree more.
Go buy Demon Souls if you havent already - should restore a little faith in the industry.
Ezio Tyke you are also very correct sir, but give it another few years and bedroom programming will be back with a bang, we are on the verge of AAA class games being produced by small companies/individuals with fantastic new tools coming out removing a lot of the expensive time consuming thing that made games all about the money
posted on 2/10/12
Have to say I agree. Lots of little things make huge differences. I.E ammo- its everywhere in the new games, before you'd be happy with a few bullets every once in a while.
The new demo was awful. I did enjoy 5 a bit though as my girlfriend loved to play with me. I remember how terrified she was when the dude with the chainsaw turned up
The series isn't what it was and never will be again. If its a survival horror you want- I suggest 'the last of us' once its out. Looks solid, and made by naughty dog too- can't lose
posted on 3/10/12
If its a survival horror you want- I suggest 'the last of us' once its out. Looks solid, and made by naughty dog too- can't lose
----------------------------------------------------------------------------
Had to laugh at that as you have reccomended a game to Xbox users thats going to be a PS3 exclusive
posted on 3/10/12
Facked it up
The 4th game gave me the willies
posted on 3/10/12
Dead Space are awesome games, capture that Res evil vibe/isolation
posted on 3/10/12
Alan wake wasn't too bad, got a little repetitive half way through though, on nightmare mode you didn't get checkpoints or hardly had any ammo.
posted on 3/10/12
For survival horror, Alan wake was superb.I actually thought the opposite of you though greg,, that the opening half was repetetive, and then it turned brilliant in the second half with ridiculous set peices and a fantastic pacing to the story.
posted on 3/10/12
I dislike set pieces with a passion in gaming. The end.
posted on 4/10/12
I don't really understand how you can 'hate' set pieces in games?
A set peice refers to anything that happens outside of the normal rules of a game, as a one time event, i.e they add variety and they allow something unexpected to happen.
An effective survival horror game couldn't exist without set pieces, as these add unexpected moments. What made Resident Evil 3 so tense, for example, was the knowledge that the Nemesis could appear at any moment as his entrances were all set peices, and didn't apply to the normal rules of the game, for example he could break down doors or smash through windows.
posted on 4/10/12
It's very simple really. While adding "variety" as you put it they are basically putting the gamer on a rail and saying "sure we gave you the freedom to do what you like up to now but you have to do this now. Oh and by the way we're completely limiting your controls and movement/vision."
The Nemesis entrance is not a set piece IMO. It's a cut scene. A set piece is something akin to the latest Ghost Recon when you, at one point, rescue a hostage from a bin and have to guide him to safety while taking down an army basically. The set piece repeats exactly the same way as it is impossible to complete the first few times yet you are powerless to help or see what your teammates are struggling with as you are given 20% of a field of vision. Which also means your teammates are struggling with the same thing.
That's why I dislike them with a passion.
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